Possible tech matches

THIS PAGE IS FOR DEV TEAM OF THE NEAR HACK!

The most relevant game was found here. We would use the same overview principles, but at the different zoom level (we would use almost the maximum Google

https://www.citieswar.com/ https://www.citieswar.com/tutorial https://www.reddit.com/r/citieswar/comments/yc3oxx/hello_i_am_from_the_future_and_i_love_this_update/ This team in 2018 literally used Google maps as a part of the gameplay with (I suppose) almost zero code, but with the API building to use the necessary added parts - backend for unit movements, resource spawning and etc. - frontend integration of the neccessary images with almost zero animations

We need to:

  1. Use the same layouts fo those Google maps but we will operate our game functions (Battle Mode) using the following pushes of "zoom out" / "-": - 2m - 5m - 10m - 20m - 50m - 100m HQ Mode will start either by a push of a "HQ" button or by zooming out more than 100m.

  2. Use the same principle of visual placements above the Google maps i.e. Resources table go to the top as the horizontal line with the names and values from the corresponding sections of the "Gameplay fundamentals".

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